First-person shooters: they’ll never be popular. Or rather, they’ll never be popular AGAIN. I would know, because my gaming blog gets almost five visitors monthly, and it’s all because I review every single game that comes out ever, and so I have a wide breadth of knowledge like no other.
Anyway, they just released ‘Oboe-Watch’ to absolutely no fanfare, a hero shooter about a group of musicians all fighting it out with weaponised instruments in a variety of concert halls. They not only stole the NAME from Over-Botch, but it has none of the satisfaction; just a sense of visceral fun from shooting people with a tuba rocket launcher and a triangle that can cause seismic quakes.
Compare that the the humble career sim game. I’m a provider of motor mechanic services near Bendigo -15virtual Bendigo, that is. I get genuine satisfaction from repairing cars, sorting out roadworthy certificates, and even doing a bit of community service in my off-hours when people ask me why their tyres are making a strange noise. I tell them that they need to bring them in pronto; otherwise they’re going to fall off in the middle of a trip and the whole car will plunge into a river. A virtual river.
Career sims are the way of the future, because now that technology has advanced to the point where they can be realistic, they give satisfaction in a way that other games simply can’t. You can BE a mechanic – almost – instead of just pretending to be one on the side of another game in some sort of mini challenge. And what’s more, employers are starting to accept Over-Botch experience to an extent. Say if you wanted to be the go-to person for the best car servicing and repairs Ascot has to offer. you just play 150 hours of Over-Botch and they consider you trained.
Running around blasting people with a laser flute and firing flaming bows from a military-grade violin is just plain fun. That’s where it ends.